![]() ![]() Shattered Sun Cleric is keeping the creature rush decks healthy enough to avoid many board clearing spells. Shattered Sun Cleric is now a 3/2 (was a 3/3). Temporarily increased the amount of dust that you get from disenchanting Argent Commander such that it is equal to the amount of dust that it would have originally cost to craft Argent Commander. Argent Commander is played more often than we’d like, so we are reducing its power slightly to increase the variety of cards being played. Neutral Argent Commander is now a 4/2 (was a 4/3). Temporarily increased the amount of dust that you get from disenchanting Flame Imp such that it is equal to the amount of dust that it would have originally cost to craft Flame Imp. We’re keeping our eye on other cards that help the Warlock maintain early board advantage and will make additional changes if necessary in a future patch. This minor change should help bring the warlock’s early game down a small amount. Warlock Flame Imp’s Battlecry now deals 3 damage (up from 2). This change will give you a couple more turns to play with your Ragnaros. Players worked to summon their powerful minions and not only lose the minion but die to that same minion the next turn. Mind Control was frustrating to play against. Priest Mind Control’s mana cost is now 10 (up from 8). This change to Starving Buzzard helps even the playing field against those classes. At some ranks, Hunter was too strong against Mage, Druid and Rogue. Starving Buzzard is now a 2/1 (was a 2/2). Temporarily increased the amount of dust that you get from disenchanting Unleash the Hounds such that it is equal to the amount of dust that it would have originally cost to craft Unleash the Hounds. The new version should give hunters some fun new card combinations and bolster their AoE ability. The previous version of this card was allowing Hunters to win in a single turn, starting with no minions on the board. ![]() Ysera now summons her Dream cards directly from the Emerald Dream! King Krush now makes a dinosauric appearance when played! Al’Akir the Windlord now rides into battle on the tempest itself! Hunter Unleash the Hounds has been reworked and now reads: “(4) For each enemy minion, summon a 1/1 Hound with Charge”. The visual effects of some cards have been improved. Gameplay General All Golden cards are now animated. Arena The number of matches you can win in Arena has increased to 12 (up from 9). Ranking The Ranked play system has been completely redone There are now month long seasons that reset at the end of each month There are new ranks and minion portraits for all levels of play You earn a star for each win and lose one for each loss and your stars determine your rank Players who get to top rank of legend and are in the top 10,000 players have their exact region-wide ranking displayed There will be rewards for playing ranked mode in the future, but they were not implemented with this patch, and will be added at a future date. The spirit of fair play is extremely important to us, and we will continue to monitor gold acquisition activity closely to ensure a fun and enjoyable game environment for everyone. This cap is intended to combat certain methods of gold acquisition that violate our Terms of Service. There will now be an indication within the game when this gold cap is reached. This cap does not affect gold gained through Quests, Arena, or Achievements. The amount of gold gained by winning games in Play mode per day is now capped at 100. You now have the option to keep the sound playing while the game is running in the background. Parental controls can now disable in-game Shop purchases. If you had a particularly great match against someone, you can now friend them for future play! New Feature: Players Near Me - You can now opt-in to seeing other Hearthstone players on your local network in your friends list. New Feature: Recently played Opponent – Your friends list now displays the last person you played against, provided they were not a Real ID or BattleTag friend. When you abandon a quest, you’ll receive a new, random quest in its place. General You are now able to abandon one quest per day. ![]()
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